Effect, odds, unlock cost, utility
Exact ranking needs effect data, roll odds, upgrade costs, Rebirth value, Ascend value and replacement risk.
This is a confidence-labelled ranking status page. It tracks confirmed TNT Incremental mechanics and shows why hard S/A/B tiers are held until rune effects, upgrade values, and reset formulas are tested.
Exact ranking needs effect data, roll odds, upgrade costs, Rebirth value, Ascend value and replacement risk.
The OG Incrementals Roblox page confirms rune names and core mechanics. YouTube and community reports are vocabulary signals only until reviewed.
Change log: page is launched as evidence status, not a final best-rune ranking.
Use these cards to see what exists, what is source-backed, and which evidence is required before a final tier list.
Rune
Official source names Basic runes.
Source check: Rank after effect, odds, rarity and best-use data is tested.
Rune
Official source names Fire runes.
Source check: Rank after effect, odds, rarity and best-use data is tested.
Rune
Official source names Gem runes.
Source check: Rank after effect, odds, rarity and best-use data is tested.
Rune
Official source names Mining runes.
Source check: Rank after effect, odds, rarity and best-use data is tested.
Progression choice
Official source confirms Upgrade Tree and Tree Crystals.
Source check: Rank after node list, unlock cost, and boost values are tested.
Held. A beginner ranking needs early-game effect and unlock-cost data before it can be fair.
Held. Farming ranking needs Cash impact, rune effects, and Upgrade Tree values.
Held. Late-game ranking needs Ascend and Big Rune evidence.